Friday, 15 January 2016

15/01/16 - Talk

Aim: Write about key parts of 3D Modelling theory and application
Objectives for the day:

  • Set your self a target for Blender and achieve your target
  • Create evidence for A1T2
  • Engage in talk by Saint Walker from NUA
  • Take notes whilst listening to Saint
  • Consider inspiration for U41A2
  • Explore criteria for U41A2 and take notes
  • Begin U41A2
Today I have learnt about the history of VFX and how they all started off. It was a hand made by Ed Catmull and it was very basic. Over the years it has developed a lot and visual effects have gone more advanced.

A strength of today is that I have managed to improve my Blender skills and I now know how to texture models and edit the points on them. To improve, I would have liked to made a few notes about how stuff is done in Blender however I do know a majority.

Overall today has been very interesting hearing about VFX and I have learnt a lot about the techniques that have been used. It was also interesting seeing the animations and see what can be made in Blender. 

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